No worries. I’ve been lurking for a while. I’m not expecting showers of roses every time I stroll into a thread. The shine’s going to wear off my appearance there quickly, I’ll bet.
That’s okay, though. As long as no one expects me to get into a prolonged flame war. Too much stuff to do. 🙂
Well, I’m extremely excited to see what you and InXile can do with Torment. It is almost universally considered a cRPG masterpiece (don’t know another way of putting it that doesn’t stroke your ego!) by more than just the Codex including the “Decline-inducing Lame-stream” gaming establishment and press 🙂 Just a small suggestion: since it will still be a game, try to make the combat at least interesting 😉
Regardless, GREAT news and I imaging this will go the Kickstarter route so I had better start saving now!
Awesome news about Torment successor Colin. Great to see that someone from original team finally decided to make one. Looking forward to it.
P.S. Tactical combat is welcome, but isn`t so important really (original PS:T combat is OK)
Just be careful in our hive of scum and villainy. We are an… acquired taste 😉
No worries. I’ve been lurking for a while. I’m not expecting showers of roses every time I stroll into a thread. The shine’s going to wear off my appearance there quickly, I’ll bet.
That’s okay, though. As long as no one expects me to get into a prolonged flame war. Too much stuff to do. 🙂
Well, I’m extremely excited to see what you and InXile can do with Torment. It is almost universally considered a cRPG masterpiece (don’t know another way of putting it that doesn’t stroke your ego!) by more than just the Codex including the “Decline-inducing Lame-stream” gaming establishment and press 🙂 Just a small suggestion: since it will still be a game, try to make the combat at least interesting 😉
Regardless, GREAT news and I imaging this will go the Kickstarter route so I had better start saving now!
That’s one of the primary goals I would have, mechanically speaking… and another advantage of not using AD&D rules.
Awesome news about Torment successor Colin. Great to see that someone from original team finally decided to make one. Looking forward to it.
P.S. Tactical combat is welcome, but isn`t so important really (original PS:T combat is OK)